Wednesday, July 8, 2015

Getting Started in Pen Spinning

Are you new to Pen Spinning? Don't know where to go after you've picked up a pen? Then this article is for you. It tells you how to get you started and where to go after you've learned your first trick.
So, you somehow found your way to this site, and are eager to get started in Pen Spinning, right? Well, in this article, I'll attempt to make things easier for you. It is often confusing for beginners when they see all the tricks the more experienced pen spinners can do, and don't know where to even start. To help prevent confusion and frustration, take your time to read this article, and the articles that are linked from it.
Well, let's get started... shall we?
First, you should know a bit about the activity you're trying to learn (which is called Pen Spinning, if you haven't figured that out yet). Go on and read the Pen Spinning section of our About page. It contains a good insight about what Pen Spinning is, and what you can expect to get out of it.
One of the greatest barriers for any pen spinner when they are starting is the huge frustration when the pen spinner fails to accomplish a trick. Though frustration will start to disappear as you get better, it may never disappear completely, and learning to deal with it certainly plays a huge part when you're starting.
When you're dealing with frustration, try thinking positive thoughts instead of negative ones. For example, each time your pen drops, instead of treating it as a failure, try thinking of it as a hint that allows you to learn from your own mistakes. But although frustration can be controlled through focused mental thoughts, it is often hard for the beginner to do so. This is why you want to avoid as much frustration as possible in the beginning. Here are some ways you can do it:
1. Learn how to choose the right pen for you. The article gives some tips on how to go about choosing a good pen to start with. The pen you choose won't make you a good pen spinner, but at least it can reduce the number of drops, which is often a cause for frustration. You may also want to consider making practice tools that will help you learn new tricks.
2. Setup your Pen Spinning Practice Environment. By reading this article, you'll be able to reduce drops, distractions, and many other annoyances that lead to frustration.
3. Choose the right tricks to learn. If you are just starting, you certainly do not want to start with tricks that are too difficult to learn. That will most likely cause you to give up instead of enjoy pen spinning. To know what tricks I recommend, check out this Tricks Learning Order.
When you're ready to learn, get your pen, practice environment, and learning material (whether it is a tutorial from this site, or a video from another site) ready. Then set aside a time for you to learn your trick and start practicing. Sounds extreme? Maybe...but believe me, taking an exclusive time to learn a trick is much easier than trying to learn a trick during class.
When you are reading through a tutorial, or trying to come up with a new trick, make sure to take your time to understand how the trick works. This has always been very valuable to me. By breaking each trick into steps, and understanding what and how the pen does each movement always allowed me to learn each trick faster. Some people may have a different opinion about understanding each trick in depth, but I have found it to be very valuable throughout the years.
After a few weeks of learning, you may be curious to learn more. Although you most likely haven't learned every trick you could find, this would be a good time start getting yourself familiar with what's going on with the world of PS. To do that, I recommend registering a free account at UPSB, the Universal Pen Spinning Board, which is another great resource for pen spinners besides this site.
At this time, you may also have learned enough tricks to help you start learning combos. If you know at least two or more tricks that link well, you can start learning combos. Read my Learning How to Do Combos article.
Now, I don't expect you to learn all the combos possible with the tricks you know before moving on, because that can prove to be a huge number, even if you only know a few number of tricks. Plus, if two combos look very similar, is there really a point in taking the extra time to learn both just for the sake of completeness? Well, this is up to you to decide, but I opted to move on with other things and learn the combos as I need them. Note: it is important, however, to remember that combos are a huge part of PS. Even if you don't learn many combos, make sure you learn the combos you know well.
Well, after you learned some combos, and have a good repertoire of tricks to create new combos, you can consider yourself more than a beginner, but that's more than I will cover in this article. Look around at other articles on this site, or start learning on your own. I hope you this article will help you get started with Pen Spinning, and have fun with it.

*Original resource

The Trick to Getting Tricks

Pen spinning is a form of contact juggling, so one will need to be very comfortable with all of the physical aspects of the art. By this, I mean that you need to understand how the pen moves, how the hands and fingers move, and finally, how the mind learns.

This short essay is meant to be only an introduction into the cognitive and metacognitive processes of learning tricks, not to learn the actual tricks. Please use this guide as a way to shape the way you learn.

In order to begin learning tricks, you have to figure out what is your learning style. Do you learn best visually or textually? Do you need someone in your presence to learn the trick fully or can you manage on your own? Can you imagine a trick inside your mind or do you need a hands-on approach? You must ask yourself all of these questions before you even attempt to learn, otherwise the path to achieving tricks will be a rather difficult one. If you are a person who needs visual aids, videos will probably be your best option. One might agree that the best way to learn is to have someone there in your presence to guide you through the process. However, this is not an option for most of us. The next best thing is to adapt. Adapt your learning style so that you can accomodate for the absense of a tutor. If you are someone who truly needs a tutor, take a few steps back to reevaluate the situation. Do you have the dedication to learn the tricks? Or rather, do you have the desire to learn the tricks? Forcing one's way of learning to change in order to adapt is not necessarily a bad thing. It can bring a new perspective to your way of seeing the world.

From this point on, I will write with the assumption that you have no other way of learning tricks other than to get online and do some research. Perhaps you have the option of asking people through instant messaging services. Maybe you have the option of posting a question on a forum.

In order to successfully land a trick, you have to look at how the brain processes information. Normally, the brain will look at the trick, see how it is performed, and then attempt to mimic the exact motions to achieve the same effect. There are too many underlying mechanisms going on so I will not attempt to cover them all. I will just go over the main ones. First, the brain will try to translate what it saw into actual motions. The hand is where the signals usually stop so this is the bottleneck. How you train your fingers will determine whether or not you land the trick. Often times, people will confuse the translation because the fingers are not used to the movement. Motor memory is often what makes tricks easy to remember and easy to do. In order to access this, you have to force your hand to move in ways it hasn't before. Just translating the steps is a feat unto itself.

Here are some tips:

-Watch the video closely. See how the pen travels through each finger. Does the frotn of the pen go front or behind the finger? At which point does it start revolving? Where on the pen should you grab? Where should the pen end up?

-If the steps are listed, try going through each step. Sometimes, the steps aren't too clear so it's up to you to fill in the holes. Repetition is usually the key. In order to fill in the holes, you need to find out how the pen is situated before and after the move. If the brain can process moving pictures and fill in the blanks, so can the hand.

-Create mnemonic devices. If there is a part of a trick that is particularly difficult, try creating some mnemonic devices. Is the hand curled up like a thumbs-up gesture? Is the pen moving like a see-saw? Does the pen move like a windmill? How many revolutions till you transfer the pen, 360 is too iffy?

-Pay attention to your fingers. This is a make or break for most spinners. If you don't understand how your fingers move, how do you expect to get other moves? Are wrist movements needed? How does moving this one finger affect the pen? What if you try moving this other finger, what happens then? How do I fill in the blanks? What do my fingers need to do in order to get from point A to point B? That question is the most important one.

-Be willing to accept new movements for moves you already know. Just because you know how to do the ThumbAround Harmonic one way doesn't mean that someone else's is invalid. This is optional, but trying other spinning methods may help you gain a new insight on how the hand works.

-Not everybody is good at explaining. If you realize this fact (yes, this is a unwritten fact), then you will not have high expectations. Unfortunately, we cannot come to rely on every single piece of information we find on the internet, so again we have to learn to adapt. If you happen to find someone who is excellent at explaining, as well as teaching (and has a great amount of patience), then by all means ask away.

-Pass your information back to the community. Not too many people know this, but teaching what you know will doubly reinforce your knowledge. Please double check your writings and make sure that you say what you mean, and mean what you say. This is a tough thing for most people to do.

-Check your pen. Does your pen allow for your trick to work? Is it too long or too short? Is it too thin or too thick? Do your fingers feel uncomfortable with that pen? What exactly do you feel like you need?


The aforementioned list of tips are, again, only an introduction into the cognitive and metacognitive processes of learning tricks. Take your time, and work your way through the learning. Do not hack and slash your way only to get flukes once in a while. While flukes may provide some small feedback, it's usually too fast for someone to actually take in the needed information and be able to reduplicate the results.

Good luck and happy learning!

Fundamentals Tricks FAQ

What are the Fundamentals?
The Fundamentals consist of 3 Tricks and 1 simple Combo.
The 3 Fundamental Tricks are:
The Fundamental Combo is:
The Fundamental tricks also have articles in the UPSB Wiki. The Fundemental trick articles can be seen here, while the Fingerpass article is here

Why are they Fundamentals?
The UPSB Wiki has a brief explanation here. For a discussion thread, please read: What are the Fundamentals? Why?, for discussion on this topic.


Is that all of the Fundamentals?
No, each Fundamental has a Reverse. This just means that the pen moves in the opposite direction as the Normal version.
The Reverses are:
Thumbaround also has fingerless variations, where hand motion pushes the pen instead of a finger:

Why is Fingerpass (a combo) a Fundamental?
That question is answered in the UCPSB thread: Why is Fingerpass a Fundamental?. This thread also includes discussion on the merits of Fundamentals in general.


What are these "Inverses" I keep hearing about?
Any trick that travels along the side of one or more fingers has an Inverse. An Inverse trick has the same motion as the Normal version of a trick, but travels along the opposite side of the finger(s). Inverse Sonic is discussed in the "Advanced Tricks" forum, since it is considered an advanced variation of Sonic. The UPSB Wiki article for Sonic also has information on the Inverse variations.


What does "12, 34, T1, etc..." mean?
Those are notations for the fingers used in a trick...
T= Thumb
1=Index finger
2=Middle finger
3=Ring finger
4=Pinky finger
Usually, finger notations come in pairs, each pair signifies which two fingers the pen is held between. For example: a trick such as "Sonic 34-23" is a Sonic Normal that starts between the Ring(3) and Pinky(4) fingers, and ends between the Middle(2) and Ring(3) fingers.


Are there any videos of the Fundamentals? I learn better with videos.
Yes, there are many videos on youtube, or in the appropriate thread with tutorials on how to learn the fundamentals!

Is Infinity a Fundamental?
No. Besides the relative complexity of that combo (3 tricks: Wiper Reverse, Pass Normal & Pass Reverse), Infinity has never officially been deemed a Fundamental. While it may be easier for some to learn than a few of the Fundamentals, the tricks involved in this combo are usually not thought to give as useful a base to a new user in terms of finger strength and agility. While the Wiper Reverse movement of the pen and the accompanying work of the fingers involved are different than any of the other movements of the Fundamentals, Wiper Normal and Wiper Reverse do not belong to a wide family of tricks, as are the Fundamentals.

I've learned..., what do I do now?
It's all up to you what you want to learn from this point. The thread What should I do next? has some ideas for you.

*credited to original source http://upsb.info/xforum/index.php?forums/fundamental-tricks.19/

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